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Hi-fi rush post game
Hi-fi rush post game





hi-fi rush post game

There's also a training room you can use to get a hang of your combos. In between and even during missions, you can access a shop where you can buy more special attacks, abilities, and chips (passive skills) to upgrade Chai with. Bosses also require the creative use of your allies to dispatch them quickly and easily. Meanwhile, if you feel that you're getting too good at Hi-Fi Rush, new enemies are introduced every two stages or so, which means you'll have to use new tactics to deal with them.

hi-fi rush post game

It may sound like a lot is going on all at once, but the control scheme during battle is easy to understand and get a hang of. So you'll be going around the battlefield using specific allies to weaken special enemies, before beating them down with your combos and special attacks.

hi-fi rush post game

Once you have allies, you can call on them to help you stun enemies, break their barriers, or smash off their Z-Shielding. To beat an enemy, you deal a mix of light and heavy attacks, dodge or jump when necessary, and parry when you can't do either of those things. The combat is thrilling, keeps you focused, and forces you to memorize combos instead of mashing buttons. It was probably a gamble for Tango, but it seems to have paid off. There are very few games like Hi-Fi Rush in the market, which attempted to meld both action and rhythm for gameplay. Though you won't get punished for attacking out of the beat, you'll find that executing combos well, timing your ally attacks, and dodging/parrying enemy strikes will get you through battles faster with a higher score. Hi-Fi Rush is a rhythm game disguised as a hack-and-slash game, where your success in combat relies on your skill to keep up with the beat. Great Characters in a Tried and Tested Plotįoot-Tappingly Great Hack-and-Slash Gameplay







Hi-fi rush post game